TIL the Atari 2600 had collision detection registers: atariarchives.org/pmgraphics/cha…. An interesting thing is that the game logic can depend on the sprite colors.
Reminds me a bit of the "color sees" functionality in Etoys:
Reminds me a bit of the "color sees" functionality in Etoys:
https://twitter.com/dubroy/status/1346837082648539136 ∙ Archived on 2025-03-28.