Patrick Dubroy
@dubroy
TIL the Atari 2600 had collision detection registers: atariarchives.org/pmgraphics/cha…. An interesting thing is that the game logic can depend on the sprite colors.

Reminds me a bit of the "color sees" functionality in Etoys:
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Jan 6, 2021 · 3

https://twitter.com/dubroy/status/1346837082648539136 ∙ Archived on 2025-03-28.

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